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March 2003
And It's Not Even Show Time Yet
Wow, what a month! My brain almost hurts when I think about everything that's
going on in this business.
For instance, Sega (on the cover of this month's book, with an accompanying
story about their Derby Owner's Club horse racing simulator) announced in
mid-February that they are planning to merge at the parent company level in
Japan with Sammy Corp. How the two companies will fit together is still being
worked out; it may be completed by fall.
Meanwhile, some other interesting deals are in the works that will see
further shared resources between companies like Betson and Konami in one
instance and O.K. Manufacturing and Merit Industries in another, as well as
international relationships between U.K. gaming machine companies and U.S. skill
redemption developers the likes of Benchmark Entertainment, further
demonstrating consolidation and a whole new age of strategic partnerships in the
coin amusement industry.
But one of the most interesting stories in this month's issue of RePlay
involves a partnership between a small company and one of the industry's largest
that is involved in developing a product that combines the allure of old-school
game play with all the bells and whistles of modern display and networking
technology. The company is Shufflealley. com, and their product is the
soon-to-be-released Parker Bohn III Pro Bowler.
This game, or at least this most recent iteration, is the brainchild of
former distributor and game room operator Jack Guarnieri, a Brooklyn native who
now makes his home in New Jersey. Jack is also known to many as the owner and
operator of the consumer-targeted website Pinballsales. com. Two years ago,
after looking at some industry data that suggested there were still thousands of
classic puck shuffle bowlers on location, he became convinced that the piece
could be updated for the modern player.
The result is exactly that: a state-of-the-art shuffle alley complete with
new pin mechs, a new playing surface, a flat screen monitor and the ability to
connect to an online network for competitive and promotional purposes, not to
mention the endorsement and active participation of a well-known pro bowler,
Parker Bohn III. That's quite a story in and of itself, and it's told in more
detail elsewhere in this issue.
However, the other part of the story is how Jack got from point A to point B,
and it involves two major elements. The first of those two is the participation
of former pinball designer Joe Balcer who teamed up with Jack last March, and in
the span of a year, has produced a production-ready game with a full-time staff
of one, himself, also a partner in the venture. Of course, he has relied on an
army of third-party engineering contacts, as well as artists and programmers,
all of whom have contributed significantly to the project, most without ever
seeing a real-life '50s wood and metal version of the game.
The second player is Betson Enterprises. After taking a preliminary look at
the product, Betson toppers decided to join the partnership, offering their
considerable resources and a ready-made way to distribute the product. They have
also partnered on Jack's
Pinballsales.com venture as well, as part of a separate agreement. Thus, the
sponsorship of a major industry player like Betson, combined with the
determination of a small entrepreneurial venture, provides the ingredients for
what we can only hope to be a new face in the diminishing ranks of game
developers and manufacturers.
If you can't teach a man to fish, at least you can keep him well-supplied in
alley pucks or something like that. Hope to see you all in Vegas!
Direct email to RePlay Magazine Editor Steve White.
Write or call RePlay Magazine at:
P.O. Box 7004, Tarzana, CA 91357 (shipping address is 18757 Burbank
Blvd. #105,Tarzana, CA 91356) Phone: 818/776-2880; Fax:
818-776-2888
© All contents of this page and the entire RePlay Magazine website at
http://www.replaymag.com and http://www.replaymagazine.com Copyright 2003 RePlay
Magazine. All rights reserved.
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